Emscripten works by transforming LLVM bitcode into JavaScript syntax and allowing developers to run it either in a client-side (browsers) and/or server-side (Node.js) environment.
Emscripten is widely considered the best tool to convert C/C++ applications into Web-compatible technology and many projects have already been built on it.
Some of the most famous projects on which Emscripten was used include Unreal Engine 3 and 4 (game engine), Quake 3 (game), Dune II (game), Doom (game), Bullet (physics engine), SQLite (database), eSpeak (text-to-speech), and many other more.
Since the project has seen such wide-spread adoption, there are plenty of tutorials and documentation available to get any developer started.
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